Nintendo Satellaview Champion Collection (Updated!)
- Publication date
The most curated, hand-tested, English-friendly romset for the Nintendo Satellaview online service
Archive.org's torrent feature wasn't designed with collections like this in mind, so I do not recommend using it - Downloads can fail or be incomplete. If you're wanting to help preserve this set, you can use the link below to download everything directly. That will make sure you get everything saved without trouble! Also, I highly recommend using a download manager such as the Link Grabber feature in JDownloader 2 to make sure you get the quickest and most reliable connections possible. Just copy this link and add it to the Grabber. That's it! It should autofill all the folders and files automatically for easy download:
Want to learn more about how I put my collections together, discover my other vintage content, or join the Retro Game Champion community on Discord, Twitch, and your socials? Head to retrogamechampion.com! I would love to welcome you to the project. <3
Special items included:
Games not in English (but only if they were easy enough to play without being fluent in another language), English-patched translations, Super Famicom games downloaded from the service, plus these extras:
"Bokujou Monogatari (Demo)," "Mario Paint BS Ban: Yuushou Sakuhin Naizou Version," "Nintendo Power Magazine #107," and "Tenchi Souzou (Visual Demo)."
None of these extras are "games" in the typical sense - They contain multimedia items and Satellaview applications that I believe are important to preserve. If you're only after the actual games in this set, feel free to delete those titles named above.
Non-working dumps, duplicates, and titles not in English that require proficiency in another language to play - Those can be found in my "Nintendo Satellaview Language Pack" here: archive.org/details/language-pack-nintendo-satellaview-champion-collection
This is a complete re-work of my previous Satellaview set, which I did a couple years back. It was a bit messy and quite a few new dumps and translations have been completed since then. I've hand-tested these new additions, added 51 more titles overall, upgraded a few others to newer revisions, and organized the files much, much cleaner than last time.
When you start a game, you will be transported to an Earthbound-like town / lobby after the BS-X title and connection screens. To actually start the game, walk into your house (the pink one you're standing in front of) by holding up and pressing A. Then select "Load Stored Data." Pick the first data slot listed. If there are multiple choices available, then there is usually more than one title on the cart (as indicated by the ROM's filename). In very rare cases, you may get a message about corrupt data. That's okay, just pop back into your house and the valid data will now be the only selection available.
Due to the broadcasted nature of these games, there is a 7-8 minute buffer time (in which the assets would be downloaded) still present on a small amount of these titles. If you find that the game loads but will not run past its title screen, you've just got to wait it out or use your emulator's fast forward function to skip ahead.
The folders in this collection organize the games alphabetically, but I also created three special folders with these contents:
"BIOS:" Place these two files wherever your emulator pulls BIOS files from. They are needed to run the majority of these titles, and they will make the BS-X frontend run in English for ease of use.
In the "B" folder: "BS Zelda no Densetsu - Inishie no Sekiban (English Translated and Dubbed With MSU1 Patch, Rev 09-21-20):" Important - Do not import the content in this folder with the other titles! Instead, copy the entire folder to where your other Satellaview ROMs have already been imported or stored and then import only the four .smc ROMs (one in each weekly folder) in your emulator. All of the other files will be called on by the emulator without having to import them. This release brings all of the videos and sound that were included in the original broadcasts (as accurately as possible) and has an English dub that plays on top to really simulate the full experience. Keep these four ROMs separate, do not merge them! Play the first week as normal, but saving and proceeding from that point on takes a bit of special care - As soon you have finished a week and have saved, rename the sram save file to the name of the next week's .smc ROM name to carry on all your progress. For example, the Week 1 sram name will be "BS Zelda - Ancient Stone Tablets 1.srm." As soon you have finished this game and want to start Week 2, rename this file to "BS Zelda - Ancient Stone Tablets 2.srm" then copy that newly named file to the Week 2 folder before starting the Week 2 ROM.
In the "B" folder: "BS Zelda no Densetsu (English Translated and Dubbed With MSU1 Patch, Rev 09-01-20):" Important - Do not import the content in this folder with the other titles! Instead, copy the entire folder to where your other Satellaview ROMs have already been imported or stored and then import the two .smc files exactly like in the instructions for the other Zelda game above. This will also bring in a great English dub or the voiceover work! Keep these two ROMs separate, do not merge them! Since these two maps are different experiences, there is no need to worry about complex save game swapping, no data is supposed to transfer between them.
- 2022-08-25 13:48:58
- Internet Archive HTML5 Uploader 1.7.0
Subject: good collection
This does not work. When I go back in the house after the error screen, the data is erased.
I did find a work around though that bypasses the bios so it isn't needed (using retroarch with bsnes)
Example of my case trying the Kirby no Omochabako games. Baseball & Pinball give me errors, the others don't. I renamed the "(JP)" part to "(Japan)" and changed the .bs to .smc
In doing so just boots straight to the Superstar screen and right to the game title screen if anyone is having problems with this.
Uploaded by RetroGameChampion on